/*
 *  Copyright 2008-2012 NVIDIA Corporation
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */

#pragma once

#include <thrust/iterator/iterator_traits.h>

namespace thrust
{
namespace system
{
namespace cuda
{
namespace detail
{
namespace detail
{

template<typename RandomAccessIterator1,
         typename RandomAccessIterator2,
         typename RandomAccessIterator3,
         typename RandomAccessIterator4,
         typename Compare,
         typename Size1,
         typename Size2,
         typename Size3>
  void get_set_operation_splitter_ranks(RandomAccessIterator1 first1,
                                        RandomAccessIterator1 last1,
                                        RandomAccessIterator2 first2,
                                        RandomAccessIterator2 last2,
                                        RandomAccessIterator3 splitter_ranks1,
                                        RandomAccessIterator4 splitter_ranks2,
                                        Compare comp,
                                        Size1 partition_size,
                                        Size2 num_splitters_from_range1,
                                        Size3 num_splitters_from_range2);

} // end detail
} // end detail
} // end cuda
} // end system
} // end thrust

#include <thrust/system/cuda/detail/detail/get_set_operation_splitter_ranks.inl>

